Dan is an artist interested in documenting the unnoticed details of the human-made world. He finds beauty in the patterns, textures, colors, and forms - both designed and emergent. Each of his photographs and sculptures has undergone a process of stripping away extraneous elements until a pure detail emerges. ]
Over the past 25 years, Dan's professional career has spanned a variety of design disciplines, ultimately focusing on User Experience Design (the art of making things easy to use). He spent 6 years at Thuuz as VP of User Experience, 10 years as Creative Director for Pandora, and several years designing museum exhibits and other fun stuff.
As a student, Dan studied Product Design at Stanford - a unique program blending the disciplines of engineering and art.